Classroom Aids for Learning, Teaching and Assessment

BIG BANG GENERATION – KOKORO Lingua

My language teacher is 6 years old! I learn her language through games, play and fun. My teacher is not only helping me learn, my teacher is my friend. KOKORO lingua is an online-program to learn English and foreign languages for 3-8 years old children. Through weekly videos, native children share their language, via games, activities, songs and fun! The children, at school or at home, watch the video 3 to 5 times, learn with pleasure and the right accent, and then switch to the next one. The pedagogical path is defined by a team of experts in languages, Montessori and alternative learning approaches. French – Swiss project.


eMathsMaster – eMathsMaster

 


imoves – imoves

imoves’ is the only evidence-based programme to improve academic standards and behaviour as well as create healthier, happier children through activity. Our mission is to get every child active everyday by providing teachers with the tools and confidence to facilitate activity in a fun way through our digital platform which is already used in over 600 UK primary schools. This includes a full PE curriculum as well as 100’s of active lessons across math’s, literacy, science and much more, as well as daily activity blasts, lunchtime activity and brain breaks. 


Just2easy Limited – The Just2easy Toolsuite

Just2easy is a company that is passionate about bringing the best technology into education in a way that is easy yet powerful. Our software designers have been creating educational software since 1994 and are responsible for some of the UK’s most popular educational software. We have won many BETT awards, including for j2e5, j2code, j2webby and The Just2easy Toolsuite. We produce flexible software tools that allow children to be truly creative whilst they learn.


Learning by Questions – Learning by Questions

Learning by Questions (LbQ) is a classroom app filled with more than 800 curriculum aligned Question Sets and immediate pupil feedback to super charge learning. LbQ reduces teacher workloads with automatic marking and real-time lesson reports to verify learning as it happens. Real-time data pinpoints where intervention is needed and why. Pupils use devices, to progress through scaffolded Question Sets at their own pace and receive immediate feedback as they answer. Funded and owned by the Bowland Charitable Trust and led by the founder of Promethean Tony Cann CBE. Independent testing of the programme by the Institute for Effective Education confirms that using LbQ could provide an additional term’s progress over a school year.


M Sp. z o. o. – Musicon

Musicon Company was founded by Kamil Laszuk – a designer and a musician. Looking for inspiration, Kamil has discovered a huge role of music in our lives and the education of children. This awareness was the motivation to create Musicon. The idea has received a very positive response from around the world. It’s because music is such a strong medium that knows no boundries. Everyone wants to learn and love music, and Musicon gives everyone the opportunity to expand their capabilities. We believe that education is like Musicon  – it does not know the beginning or the end.


Mappix – Charity Wilson

Mappix, designed by teachers for teachers, is a cloud-based assessment platform that supports educators in making judgements about pupil progress; providing instant, accurate data across schools.  With an intuitive interface (just as sharp on a tablet as on the desktop) and a handy selection of high-quality resources, Mappix combines simplicity with logic to create truly user-friendly package.  We know that pupils deserve an enriching school experience, guided by teachers with energy and enthusiasm. So we’re on a mission to lighten the workload, simplify the statutory stuff and give teachers back time to do the important bit… teach!


Mozaik Education Ltd. – LabCamera

Mozaik Education is a digital education software and content development company that has developed a complete system of digital solutions for teachers, students, school administrators, and textbook publishers. Our offer includes the mozaBook presentation software for use on interactive displays in classrooms, an online application for turning textbooks into interactive e-books, and a web platform to help students continue learning at home. In addition, we are continually developing new K-12 content to complement our solutions, including interactive 3D scenes and educational videos, tools, virtual labs, games and other applications to meet the needs of stakeholders in education worldwide.