Digital devices

Product types
Digital Devices: all paid-for digital hardware which meets the needs of learners and teachers including (but not exclusively) computing devices, portable devices (e.g. cameras, data loggers), audio visual equipment, communications devices, other peripherals, input/output devices and electronic toys.

Any software and resources that accompany the hardware product will also be included in the judging process.

Judges will be looking for the relevant key features described below in the product itself; and materials designed to support educational use in any accompanying guidance.

The following criteria will be used by the judges to guide them in the evaluation of your entry’s fitness for purpose in the Digital Devices category. Not all elements will necessarily apply to all entries.

  • Does it demonstrate sound design principles?
  • Is it distinctive and innovative?
  • Is it easy to use?
  • Is it robust and durable enough to withstand heavy classroom use?
  • Does it enable effective learning and teaching?
  • Does it demonstrate environmental sustainability?
  • Is it value for money?
    (failure to include pricing details will result in the entry being marked down)
  • How does it enable access for learners with SEND?
  • How does it promote inclusion?

Read here more details about inclusion and accessibility.

Companies should make sure that their submission form is evidence based and covers all the criteria requested clearly and succinctly to showcase their product effectively.