Bedrock Learning – Bedrock Learning
Bedrock Learning is a complete online literacy solution, designed for secondary schools to transform their literacy curriculum and give every child the opportunity to develop confident communication skills. The platform has undergone significant expansion throughout 2023, with tens of thousands of new Tier 3 vocabulary content blocks now covering every subject across the KS3 and KS4 curriculum, a newly-launched CPD suite included for all subscribed teachers, plus the launch of a groundbreaking and innovative new online reading diagnostic test, created in partnership with Cambridge University.
Bedrock’s mission is to equip learners with the literacy skills they need to boost educational outcomes, whilst making teachers’ lives easier. Proven to save time, it gives teachers access to high quality resources, meaningful data insights and a complete whole-school literacy curriculum that is perfect for classwork or homework. Bedrock’s curriculum explicitly teaches Tier 2 vocabulary & grammar through a range of enriching original fiction & non-fiction texts.
ClassInTheBox – ClassInTheBox
ClassInTheBox is a web tool designed to encourage classroom work using the video format. Through pins and tags easily inserted by users, videos imported are enriched with additional information, explanations, links, illustrations, interactive activities, etc., promoting proactive viewing by students who can interact with the content.
The tool allows teachers to assign tasks, enabling students to work with the video, add pins or tags for annotations, highlights, and insert digital materials they’ve created. Students can engage in competency-based activities such as gathering evidence or identifying the gist. This helps develop skills in comprehension, synthesis and writing, while also fostering creativity, entrepreneurship, and digital competency.
ClassInTheBox incorporates Artificial Intelligence through automatically generated and assessable tasks, as well as through its assistant, Böxie, which functions as a comprehension assistant (optional and configurable). This allows students to directly request textual information from the video, helping them with their understanding. Similarly, the assistant manages the open resource gallery for teachers, quickly searching through hundreds of videos to find the desired content in a fraction of a second. Böxie’s search also presents the digital resources embedded in the video during the search, making it easier for the teacher to reuse them based on the search.
Doshi App Limited – Doshi App
Doshi is UK’s first AI-powered financial literacy app that engages and rewards students for building positive financial habits. Students on Doshi can earn points for learning, complete interactive money challenges, and redeem rewards from popular retailers. Doshi is offering its platform to educational and financial institutions as a fully branded and customised app so they can engage and reward their local communities. Through its partnership with Schools, Universities, Credit Unions and Building Societies, Doshi is supporting thousands of Brits in achieving their financial objectives.
LEGO Education – LEGO® Education SPIKE™ Prime
For more than 40 years, LEGO Education has brought playful, hands-on learning to the classroom to foster a lifelong love of learning. LEGO® Education SPIKE™ Prime is built with the classroom experience in mind. It helps educators teach valuable STEAM skills through lessons with real-world connections. Combining colorful LEGO building elements and easy-to-use hardware, SPIKE Prime lets students get hands on to build engaging creations while exploring STEAM subjects and learning social-emotional and 21st century skills like critical thinking, problem-solving, creativity, and collaboration. Powered by the enhanced LEGO® Education SPIKE™ App, educators can access standards-aligned lessons designed to be cross-curricular and seamlessly integrate into core curriculum across grade levels. SPIKE Prime opens a world of endless learning possibilities, providing easy-entry projects and a high ceiling for growth. It meets students where they are in their learning journeys, making it and the accompanying SPIKE App, approachable regardless of coding experience. The App’s updated single Python API provides a new editor experience for easier progression from Scratch to Python, as well as more advanced programming and models. The latest app release is WCAG AA compliant, providing users with reading disabilities an easier time reading content.
KnowItAll Ninja – KnowItAll Ninja
KnowItAll Ninja is an e-learning platform that integrates gamified learning into its system. Students gain experience points, receive awards for achievements, and have the opportunity to compete on leaderboards, both weekly and all-time.
Each e-learning course on KnowItAll Ninja is carefully designed to align with specific curriculum content, ensuring a thorough coverage of the related subject specifications. These courses provide detailed text explanations, summary presentations, interactive quizzes, animated explainer videos, and other interactive activities to enhance the learning experience.
For educators, KnowItAll Ninja offers comprehensive student tracking and analytics tools. Teachers can view detailed results of every quiz attempt, including the answers provided by students. This feature allows teachers to identify areas where students might be struggling and offers insights for targeted support. Additionally, the platform provides functionality for teachers to schedule lessons and quizzes, controlling student access as needed.
From a financial perspective, KnowItAll Ninja offers value-driven pricing models. Costs start at £2.97 + VAT per student for a year’s access, with discounts available for bulk enrolments. As of 2023, the average cost per student for annual access is approximately £2.15 + VAT, making it an affordable choice for quality e-learning resources.
Redmenta Edutech Kft – Redmenta
Redmenta is an AI-powered, time-saving content-creator tool for teachers.
Active Learning effectively engages students, but implementing this approach in a learning environment takes significant time. And time is a limited resource for teachers.
With Redmenta, teachers can save 2-4 hours of work by generating, e.g. a problem-based worksheet, e-learning material and even tests or quizzes. In Redmenta, students can conduct and document research, create concept boards and problem maps, process the information by discussing the topic with the AI Chat, and record their video presentations.
Join our community of teachers and take our free e-learning course to learn about active learning and get hands-on solutions and time-saving techniques!
The Day – The Day
The Day is a rich and engaging online educational resource that turns news into lessons across five differentiated reading levels. It provides schools with unlimited access to activities that bring big global issues into the classroom through daily news written in-house, polls, videos, images, graphics, posters, translations and links for external guided research. We engage all learners and inspire comprehension through challenging but accessible texts, experiential learning, project work and the acquisition of core knowledge about the real world.
By making connections between current affairs and the curriculum, we encourage students to become more actively engaged in their studies and more inquisitive, enabling them to develop cultural capital and the skills they need to be successful in the modern world as ethical, informed citizens.
We believe that investigating what is true and exposing misinformation enables people to make good choices and fulfil their potential. We work towards a world where young people everywhere learn how to become ambitious, capable learners, ask good questions, debate the issues, listen to others and develop a powerful voice in shaping a better future.
Turning news into lessons