International Digital Educational Resource
Alef Education – The Alef Platform
The Alef Platform is a leading global education technology platform that is at the forefront of using artificial intelligence and machine learning technologies to create personalized learning experiences that transform the way the world is educated. It has a growing presence in key education markets worldwide, such as the United Arab Emirates, United States of America, Indonesia, and Egypt. The award-winning Alef Platform provides AI-powered learning and teaching solutions that leverage real-time data to drive improvements across the education ecosystem.
ClassLink empowers students and teachers around the world with instant access to their learning resources. ClassLink® LaunchPad includes a library of over 6,000 single sign-on apps and instant links to file folders at school and on Google, Office 365, and Dropbox cloud drives. ClassLink Roster Server easily and securely delivers class rosters to any publisher using open technology standards. ClassLink Analytics gives decision makers the usage data they need. Accessible from any computer, tablet or smartphone, ClassLink is ideal for 1-to-1 and Bring Your Own Device (BYOD) initiatives.
As recognized through our many awards, ClassLink’s primary benefit is instant login to any web app through our LaunchPad technology. With dozens of programs and applications for each student to access during the school year, management of usernames and passwords becomes a time consuming, expensive task for staff.
Exact Path is an online resource, developed by Edmentum, combining computer-adaptive assessment with individualised learning paths for K-12 students on an international scale, helping support progress in maths, reading and language arts. Used in 30 countries around the world, the different grade-based interfaces provide accessible, age-appropriate support, helping pupils take ownership of their learning.
Using adaptive research-based algorithms and instructional design, learners are supported in real time. Further, Exact Path has more than 7,000 assessment items, including the ability to perform gap analysis which identifies weaknesses in learning, and automatically generates a personalised pathway to support progress. Exact Path also facilitates off-grade learning, enabling students to re-visit lower grade content or accelerate learning as needed. In doing so, students can also track and celebrate their own accomplishments by earning trophies and completing challenges.
Supporting teachers, Exact Path alerts them to any immediate needs for intervention. By isolating skills, educators can focus on what matters, ensuring students have a strong foundational understanding, preparing them for secondary education and beyond. Using Exact Path for 20 minutes per session and 40-60 minutes per week, per subject has been shown to improve academic achievement in critical subjects including maths, reading and language arts.
Edpuzzle is an interactive video learning platform that allows teachers to measure student engagement and results.
Teachers can choose from a variety of ready-to-go videos including Edpuzzle Originals (currently available in the United States and in select schools in the rest of the world), videos from YouTube and other external sources like National Geographic, content created by the community of Edpuzzle teachers around the world, or record their own videos with our built-in screen recording tool. With Edpuzzle, any video you can find or make can become an interactive video lesson in minutes.
One of the things teachers and administrators love about Edpuzzle is the diversity in which it can be used. Edpuzzle lends itself perfectly to the flipped classroom, self-paced learning, and the station rotation model. It has been widely relied on for remote and hybrid learning and was listed as one of UNESCO’s remote learning solutions during the COVID-19 pandemic. Since then, it’s remained a vital part of the teacher toolkit for educators worldwide.
Fiction Express Education – Fiction Express
Fiction Express is an award-winning literacy resource designed to improve all areas of English language training (ELT) in secondary schools worldwide. Reading is an integral part of learning English as a second language. Our unique methodology improves poor reading habits by getting children excited about reading through the power of a deeply engaging experience of co-creation between students and authors.
Fiction Express is offering teachers a unique and complete literacy solution:
- Covering all four aspects of language learning for ELT levels A1 to C1 (CEFR)
• Easy to integrate into lesson planning
• Continuous assessment, monitoring learning outcomes and progress
• High level of pupil motivation and personalised, cross-curricular learning paths
• Great value for money, much cheaper than a similar amount of paper books (cost per pupil)
We publish our stories in weekly instalments; each week, pupils read the chapter and, at the end, are rewarded with the option to vote to decide what happens next. The author then writes the following chapter in real time.
Pupils also interact with the author and other readers worldwide on the online book forum to actively participate in the creative story-writing process.
For more than a decade now, myON has burnished its credentials as a truly international resource – supporting and motivating millions of native and foreign English Language Learners in almost 80 countries. Much more than a digital library, it supports an international teaching community, helps to develop writing skills, and engages students of all abilities with daily myON News article available in multiple languages. Whole county adoption in places like the Seychelles and most recently the United Arab Emirates demonstrate its global appeal and ability to help ‘Accelerate Learning for All’. Providing unlimited, 24/7 online and offline access to authentic texts, myON supports schools and students in the most remote locations where internet access is poor – enabling them to read when and wherever they like. Meanwhile alignment to 94 different curriculum frameworks empowers teachers to assign books based on the standards they are currently teaching no matter where they are located. A growing library of books and ongoing product development, such as the new ‘Read Aloud’ feature allowing students to record themselves reading a book, keep myON fresh, engaging, and relevant for readers everywhere.
Construct 3 by Scirra Ltd is a state-of-the-art game development software used by schools, independent game developers and large organisations including NASA. Students can create 2D and 2.5D video games with little or no prior programming knowledge. The genius design of Construct 3 means that it is scalable, from early years through to career-based application.
Students can mix-and-match components of block-based and text programming (Javascript) in the same project, even to the level of blending elements of each within a program segment. As they progress through primary school, they slowly transition to using less block-based and more text-based programming. This scaffolds the learning, giving students the real-world application and a fundamental understanding of computer science by the time they reach secondary school.
The ease of use of Construct 3 means that even teachers with no experience of computer science, can be perfectly comfortable teaching the classes.
Being web-based software, it takes away the complexities surrounding downloads in schools. Scirra’s tiered pricing scheme makes it accessible to schools with limited budget and gives disadvantaged students access to an industry-tier computer science education. Construct 3 is available in more than 13 languages.