Primary – Digital Learning Product – Broad Curriculum (other)
Purple Mash is an award-winning cross-curricular website for primary school children, enabling them to explore and enhance their knowledge in a fun and creative way. It hosts an exciting mash-up of curriculum focused activities, creative tools, programs and games to support and inspire creative learning every day. From poems to newspapers, masks and 3D models, animations and textured paintings. Cloud-based children can continue their learning anywhere and anytime, on a range of devices.
Over 63,500 teachers use Charanga to help them teach music – our Musical School programme being the curriculum of choice for 70% of primary schools in England alone. Building on its success, 2.5m students in 64 countries enjoy Charanga-supported music lessons every week.
Drawing together the practical skills of singing and playing, listening, improvising and composing, Musical School offers specialist music teachers and non-specialists everything they need to lead high-quality music lessons that are fun and truly engaging.
The programme includes Schemes of Work to support music teaching in any context; a vast library of songs, instrument courses and creative apps; support for home learning; SEND and more – all designed to help children develop a love, knowledge and respect for music in all its forms.
Music technology offers students new routes into music – which is why YuStudio, a beginner-friendly online music studio for schools, was added to the programme this year, alongside other features.
Given its measurable impact on children’s achievement and enjoyment of music, Musical School is fast becoming one of the world’s leading music teaching and learning resources.
Complimentary, 30-day trials of the programme are available on the Charanga website at www.charanga.com.
ClickView is the leading interactive educational video platform for primary and secondary learning, providing access to classroom-safe, fresh, curriculum-aligned video and teacher resources, plus contextual on-demand TV, and interactive question layers for formative assessment.
While the original secondary education resource included curriculum aligned primary content, ClickView’s the new primary focused resource was developed and released September 2021 due to increasing demand, and is now used by over 2000 primary schools. As such, ClickView empowers educators with the best of technology to support today’s YouTube generation of learners.
Fresh and ready-made teaching resources
Just press play on always evolving and updated content. Find exactly what you’re looking for in seconds.
Interactive, classroom safe material
Worry-free, ad-free and made specially for the classroom. Just press play on classroom-safe material.
Curriculum-aligned teaching content
All ClickView-produced content is aligned to the National Curriculum to ensure it meets your teaching needs.
Measurable classroom interactions
Take the guesswork out of planning lessons. Beautiful analytics, insightful engagement metrics and detailed quiz results are at your fingertips.
Developed in collaboration between Hodder Education, Shireland Collegiate Academy Trust – a leading MAT – and GLUU – EdTech specialists, eduu.school is an online teaching and learning platform that delivers a complete, knowledge-rich thematic Foundation curriculum with integrated mental health and wellbeing support, curated content to support the wider curriculum and cultural capital, as well as resources for learning with the family and thematic learning for Key Stages 1-4.
eduu.school offers schools the flexibility to teach what, when and how they like. Teachers can use the coherent, curated themes, or tag and use any of the thousands of pre-prepared plans, activities and resources from across themes. It is available to both teachers and students, providing different lenses on and access to the content.
iCompute leads the way in primary computing with a curriculum that is broad, rich and deep: providing full statutory coverage of the National Curriculum for Computing at Key Stage 1 and Key Stage 2.
Our comprehensive computing curriculum is designed for mastery and suitable for teachers with any level of experience. It is proven to increase teacher confidence and improve pupil engagement and attainment.
Trusted and used by thousands of teachers and schools throughout the world, we provide structured, flexible, planning and resources for each year and all of the support, tools and materials you need to deliver a world leading computing education: like a specialist.
We think one of our schools put it best: “iCompute provides a one-stop shop for all we need as a staff to teach children computing well’.
Logiscool is an international network for coding and digital education of children from age of 6 to 18, with over 170 learning centers in 31 countries on 5 continents. More than 170000 children have experienced our after-school courses, workshops, and holiday camps.
Children love Logiscool, because with us, they can have fun while learning by creating their own computer games, applications and many other trendy digital projects.
On our innovative and unique edutainment portal, My Logiscool, they can share and rate projects with a large international community of children in a safe environment and practice their skills by completing missions and quizzes or playing quests and their own games. Our best-in-class coding education platform is the only one in the world, that includes unique features to make the transition from visual coding blocks to real programming languages smooth and super easy.
Parents trust Logiscool, because they can see their children become active creators in our digital world, rather than just being passive users. The certified methodology of Logiscool also improves skills like problem-solving, logical thinking, creativity and even helps better understanding math in schools.
We help children become skillful and confident in the digital future.
At Open Digital Education (ODE), our mission is to stimulate teachers to be more collaborative among themselves, with students and with families, and to enable students to learn with greater commitment within a world that is changing more and more quickly.
Our product “ONE” is a social network, a Virtual Learning Environment, which puts primary school students in a central and active position within their learning community. It has been designed to stimulate sharing and collaboration between all members of the educational community, locally and globally, in a framework of trust.
Our platform securely “opens” the school to the world around it with three levels of interaction:
We foster communication locally between teachers, their students, parents and school staff.
We build a larger school community connecting schools in the same city, region and country, and open up to schools from around the world.
We allow schools to connect to the non-education community enabling interaction with contacts such as journalists, musicians, researchers, etc.
Currently deployed in 21 countries, 160,000+ classes and used by 9.5+ million users, ODE technology creates an environment that allows all members of the educational community to work together and to cooperate with the goal of student success.
VotesforSchools are passionate about informing and engaging children in a weekly national conversation centred around current affairs. Through a unique voting platform, children are able to have their say on key issues, and this data is then used to make a real impact. As a result, pupils are informed, curious and heard.
VotesforSchools provides impartial, differentiated weekly resources for KS1 (5-7) and KS2 (7-11) to facilitate these debates. Schools receive a VotePack with zero-prep lessons, lesson plans, curriculum guides, assemblies and information for parents & carers.
The voting system is simple and creates powerful data for schools and communities. We also partner with external organisations to amplify our impact.